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An idea for Intent

PostPosted: Tue, 06 Apr 2010 09:31:42 +0000
by Myckaal
I think you should use the same idea on the jobs as it is on OTCW. Over here, there is a steady progression followed by a chaotic end. The last three jobs have need adjusted since prereset, and frankly, the "newbie job" should be eliminated or combined with Job one.

Maybe more like this:

Job Level . . . . Intent Cost . . . . Skill Payout . . . . Max percentage
Job Level: 1 . . . . Intent Cost: 1 . . . . Skill Payout: 0.1 . . . . 98%
Job Level: 2 . . . . Intent Cost: 2 . . . . Skill Payout: 0.4 . . . . 95%
Job Level: 3 . . . . Intent Cost: 3 . . . . Skill Payout: .9 . . . . . 92%
Job Level: 4 . . . . Intent Cost: 5 . . . . Skill Payout: 1.75 . . . .90%
Job Level: 5 . . . . Intent Cost: 6 . . . . Skill Payout: 2.5 . . . . .88%
Job Level: 6 . . . . Intent Cost: 7 . . . . Skill Payout: 5 . . . . . .86%
Job Level: 7 . . . . Intent Cost: 8 . . . . Skill Payout: 6 . . . . . .80%
Job Level: 8 . . . . Intent Cost: 9 . . . . Skill Payout: 7 . . . . . .75%
Job Level: 9 . . . . Intent Cost: 10 . . . Skill Payout: 8.5 . . . . .70%
Job Level: 10 . . . Intent Cost: 12 . . . . Skill Payout: 10 . . . . .60%

Re: An idea for Intent

PostPosted: Tue, 06 Apr 2010 10:33:51 +0000
by [1]MCK
I like the decrease in max intent with increase in job level

+1

Re: An idea for Intent

PostPosted: Tue, 06 Apr 2010 10:56:53 +0000
by Insane |GATE| Dwarf
i like +1

Re: An idea for Intent

PostPosted: Tue, 06 Apr 2010 11:23:03 +0000
by Ozy {DD}
It's the same as an Idea I had already posted (just more numbers here) ;)

So .. .. I'll give my
+1 for it !




PS: it could be good if we could choose 5 Hacking Skill, or 5 Ops or 5 Scouts instead of the 25 Stats ... for me 25 stats = 0.1% of my smallest stats :lol:

Re: An idea for Intent

PostPosted: Tue, 06 Apr 2010 11:55:26 +0000
by Insane |GATE| Dwarf
and possibly iq ?

Re: An idea for Intent

PostPosted: Tue, 06 Apr 2010 14:17:27 +0000
by Rusty
Can you recheck the numbers again to avoid redundancy? From my brief calculations I can already see that job 10 will never be more efficient than job 9.

Re: An idea for Intent

PostPosted: Wed, 07 Apr 2010 01:26:46 +0000
by Lady Of DoA~s Lake
+1
If you can believe Im saying that >< I am having a hard time with it too :)

Re: An idea for Intent

PostPosted: Tue, 22 Nov 2011 00:45:17 +0000
by TUF[1]Brazil
sounds good, but no limite %