Proofread/Suggestions

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Proofread/Suggestions

Postby Void is a BIG FAGGOT on Sat, 20 Feb 2010 03:14:33 +0000

Making additions and changes to tutorial. Misspelled something? Did I forget something? Do you want anything to be added?

TEAMS
The button 'View Team Stats' leads you to a page letting you know which team (Hackers or Net Guards) have been winning in the past weeks, and who your team's kill leaders are. Basically, it just gives you an idea of how your team has done in the past, and who's doing the most contributing to your team's score. Contributing to your team can be very useful. To kill the opposite team, select the 'Show Opposing Team only' when at the 'Hacking Arena'. It is recommended that you participate in team wars because the rewards listed below are really helpful.

You can receive bonus energy for doing your team kills (Lasts until weekly reset):
200 Team Kills = +5 Energy every 15 Minutes
400 Team Kills = +5 Energy every 10 Minutes
600 Team Kills = +5 Energy every 5 Minutes

You can receive bonus IQ for doing your team kills (Awarded at weekly reset):
1000 Team Kills = 5 IQ
2000 Team Kills = 10 IQ
5000+ Team Kills = 30 IQ

You can receive energy charges for doing your team kills (Awarded at weekly reset):
If you are on the winning team and have 100 team kills, you receive 10 ECs
If you are on Top 5(Wins), you will receive 70 ECs (Your team does not have to win)
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Re: Proofread/Suggestions

Postby Corey[OSX]Burton on Sat, 20 Feb 2010 03:20:29 +0000

Maybe make a note that with 600 you still get the bonuses from 200 and 400 (eg, you can get 15/10/5 bonus energy in five minutes, when they all overlap).
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Re: Proofread/Suggestions

Postby Void is a BIG FAGGOT on Sat, 20 Feb 2010 03:23:34 +0000

Super{DD}RAWR wrote:Maybe make a note that with 600 you still get the bonuses from 200 and 400 (eg, you can get 15/10/5 bonus energy in five minutes, when they all overlap).


Umm, that is what +5 every 5min means?
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Re: Proofread/Suggestions

Postby Corey[OSX]Burton on Sat, 20 Feb 2010 03:26:56 +0000

Yeah, but when I was new to CW I assumed that being a smaller interval the 400 cancelled the 200 out, and the 600 cancelled the 400 out.

200 Team Kills = +5 Energy every 15 Minutes
400 Team Kills = +5 Energy every 10 Minutes (+Previous Energy Reward)
600 Team Kills = +5 Energy every 5 Minutes (+Previous Two Energy Rewards)

Maybe?
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Re: Proofread/Suggestions

Postby Ozy {DD} on Sat, 20 Feb 2010 11:09:15 +0000

I agree with Rawr, we will have less questions about it in the Chat if it's explained correctly to start with !
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Re: Proofread/Suggestions

Postby {DD} Sabertooth on Wed, 24 Feb 2010 22:45:19 +0000

Super{DD}RAWR wrote:Yeah, but when I was new to CW I assumed that being a smaller interval the 400 cancelled the 200 out, and the 600 cancelled the 400 out.

200 Team Kills = +5 Energy every 15 Minutes
400 Team Kills = +5 Energy every 10 Minutes (+Previous Energy Reward)
600 Team Kills = +5 Energy every 5 Minutes (+Previous Two Energy Rewards)

Maybe?


same here, i also thought that the previous bonuses would disappear(do know it for quite a while now) and i think a lot of other people could say the same.
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Re: Proofread/Suggestions

Postby Void is a BIG FAGGOT on Thu, 25 Feb 2010 22:15:07 +0000

That will be added.
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Re: Cyber Wars Tutorial v2

Postby Corey[OSX]Burton on Sat, 27 Feb 2010 23:42:00 +0000

Two changes I could possibly see, note that these are just suggestions:

In the "Viruses" section, note the HS required for lvl2 and lvl3 viruses (most people know already, but I doubt EVERYONE would)

In the "Facility" section, note the price per train (10,000cds for Alpha, Free train for Beta, 15,000cds for Gamma, etc).

-SuperRAWR :D
Last edited by Rusty on Sun, 28 Feb 2010 01:47:53 +0000, edited 1 time in total.
Reason: Moved it to the right topic ;)
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